My name is Kevin Coyle. I am a programmer and 3D Artist with roughly 7 years professional experience in the game industry. I worked at Icarus Studios for several years on the MMO Fallen Earth starting out as a general 3d artist. I eventually moved up to Lead Character artist and then moved over to the engineering team after demonstrating knowledge and ability in that department, where I helped add and improve several features of the rendering engine and extended many of the tools with new features. I also keep busy at home with personal projects including my own 3D game engine.